optimal policy
Preference Distillation via Value based Reinforcement Learning
Direct Preference Optimization (DPO) is a powerful paradigm to align language models with human preferences using pairwise comparisons. However, its binary win-or-loss supervision often proves insufficient for training small models with limited capacity. Prior works attempt to distill information from large teacher models using behavior cloning or KL divergence. These methods often focus on mimicking current behavior and overlook distilling reward modeling. To address this issue, we propose Teacher Value-based Knowledge Distillation (TVKD), which introduces an auxiliary reward from the value function of the teacher model to provide a soft guide. This auxiliary reward is formulated to satisfy potential-based reward shaping, ensuring that the global reward structure and optimal policy of DPO are preserved. TVKD can be integrated into the standard DPO training framework and does not require additional rollouts. Our experimental results show that TVKD consistently improves performance across various benchmarks and model sizes.
ShiQ: Bringing back Bellman to LLMs
The fine-tuning of pre-trained large language models (LLMs) using reinforcement learning (RL) is generally formulated as direct policy optimization. This approach was naturally favored as it efficiently improves a pretrained LLM, seen as an initial policy. Another RL paradigm, Q-learning methods, has received far less attention in the LLM community while demonstrating major success in various non-LLMRL tasks. In particular, Q-learning effectiveness comes from its sample efficiency and ability to learn offline, which is particularly valuable given the high computational cost of sampling with LLM. However, naively applying a Q-learning-style update to the model's logits is ineffective due to the specificity of LLMs. Our core contribution is to derive theoretically grounded loss functions from Bellman equations to adapt Q-learning methods to LLMs. To do so, we carefully adapt insights from the RL literature to account for LLM-specific characteristics, ensuring that the logits become reliable Q-value estimates. We then use this loss to build a practical algorithm, ShiQfor Shifted-Q, that supports off-policy, token-wise learning while remaining simple to implement. Finally, we evaluate ShiQ on both synthetic data and real-world benchmarks, e.g., UltraFeedback, BFCL-V3, demonstrating its effectiveness in both single-turn and multi-turn LLM settings.
Quantile Reward Policy Optimization: Alignment with Pointwise Regression and Exact Partition Functions
Aligning large language models with pointwise absolute rewards has so far required online, on-policy algorithms such as PPO and GRPO. In contrast, simpler methods that can leverage offline or off-policy data, such as DPO and REBEL, are limited to learning from preference pairs or relative signals. To bridge this gap, we introduce Quantile Reward Policy Optimization (QRPO), which learns from pointwise absolute rewards while preserving the simplicity and offline applicability of DPO-like methods. QRPO uses quantile rewards to enable regression to the closed-form solution of the KL-regularized RL objective. This reward yields an analytically tractable partition function, removing the need for relative signals to cancel this term. Moreover, QRPO scales with increased compute to estimate quantile rewards, opening a new dimension for pre-computation scaling.
Strategyproof Reinforcement Learning from Human Feedback
We study Reinforcement Learning from Human Feedback (RLHF) in settings where multiple labelers may strategically misreport feedback to steer the learned policy toward their own preferences. We show that existing RLHF algorithms, including recent pluralistic methods, are not strategyproof, and that even a single strategic labeler can cause arbitrarily large misalignment with social welfare. Moreover, we prove that, in the worst case, any strategyproof RLHF algorithm must perform k-times worse than the optimal policy, where k is the number of labelers. This suggests a fundamental trade-off between incentive alignment (ensuring labelers report truthfully) and policy alignment (maximizing social welfare). To address this, we propose the Pessimistic Median of MLEs algorithm, which, under appropriate policy coverage assumptions, is approximately strategyproof and converges to the optimal policy as the number of labelers and samples increases. Our results apply to both contextual bandits and Markov decision processes.
Scalable Policy-Based RLAlgorithms for POMDPs
The continuous nature of belief states in POMDPs presents significant computational challenges in learning the optimal policy. In this paper, we consider an approach that solves a Partially Observable Reinforcement Learning (PORL) problem by approximating the corresponding POMDP model into a finite-state Markov Decision Process (MDP) (called Superstate MDP). We first derive theoretical guarantees that improve upon prior work that relate the optimal value function of the transformed Superstate MDP to the optimal value function of the original POMDP. Next, we propose a policy-based learning approach with linear function approximation to learn the optimal policy for the Superstate MDP. Consequently, our approach shows that a POMDP can be approximately solved using TD-learning followed by Policy Optimization by treating it as an MDP, where the MDP state corresponds to a finite history. We show that the approximation error decreases exponentially with the length of this history. To the best of our knowledge, our finite-time bounds are the first to explicitly quantify the error introduced when applying standard TD learning to a setting where the true dynamics are not Markovian.
Risk-Averse Total-Reward Reinforcement Learning
Existing model-based algorithms for risk measures like the entropic risk measure (ERM) and entropic value-at-risk (EVaR) are effective in small problems, but require full access to transition probabilities. We propose a Q-learning algorithm to compute the optimal stationary policy for total-reward ERM and EVaR objectives with strong convergence and performance guarantees. The algorithm and its optimality are made possible by ERM's dynamic consistency and elicitability. Our numerical results on tabular domains demonstrate quick and reliable convergence of the proposed Q-learning algorithm to the optimal risk-averse value function.
Direct Alignment with Heterogeneous Preferences
Alignment with human preferences is commonly framed using a universal reward function, even though human preferences are inherently heterogeneous. We formalize this heterogeneity by introducing user types and examine the limits of the homogeneity assumption. We show that aligning to heterogeneous preferences with a single policy is best achieved using the average reward across user types. However, this requires additional information about annotators. We examine improvements under different information settings, focusing on direct alignment methods. We find that minimal information can yield first-order improvements, while full feedback from each user type leads to consistent learning of the optimal policy. Surprisingly, however, no sample-efficient consistent direct loss exists in this latter setting. These results reveal a fundamental tension between consistency and sample efficiency in direct policy alignment.
Reward-Aware Proto-Representations in Reinforcement Learning
In recent years, the successor representation (SR) has attracted increasing attention in reinforcement learning (RL), and it has been used to address some of its key challenges, such as exploration, credit assignment, and generalization. The SR can be seen as representing the underlying credit assignment structure of the environment by implicitly encoding its induced transition dynamics. However, the SR is reward-agnostic. In this paper, we discuss a similar representation that also takes into account the reward dynamics of the problem. We study the default representation (DR), a recently proposed representation with limited theoretical (and empirical) analysis. Here, we lay some of the theoretical foundation underlying the DR in the tabular case by (1) deriving dynamic programming and (2) temporaldifference methods to learn the DR, (3) characterizing the basis for the vector space of the DR, and (4) formally extending the DR to the function approximation case through default features. Empirically, we analyze the benefits of the DR in many of the settings in which the SR has been applied, including (1) reward shaping, (2) option discovery, (3) exploration, and (4) transfer learning. Our results show that, compared to the SR, the DR gives rise to qualitatively different, reward-aware behaviour and quantitatively better performance in several settings.
HYPRL: Reinforcement Learning of Control Policies for Hyperproperties
Reward shaping in multi-agent reinforcement learning (MARL) for complex tasks remains a significant challenge. Existing approaches often fail to find optimal solutions or cannot efficiently handle such tasks. We propose HYPRL, a specificationguided reinforcement learning framework that learns control policies w.r.t.
Value Improved Actor Critic Algorithms
To learn approximately optimal acting policies for decision problems, modern Actor Critic algorithms rely on deep Neural Networks (DNNs) to parameterize the acting policy and greedification operators to iteratively improve it. The reliance on DNNs suggests an improvement that is gradient based, which is per step much less greedy than the improvement possible by greedier operators such as the greedy update used by Q-learning algorithms. On the other hand, slow changes to the policy can also be beneficial for the stability of the learning process, resulting in a tradeoff between greedification and stability. To better address this tradeoff, we propose to decouple the acting policy from the policy evaluated by the critic. This allows the agent to separately improve the critic's policy (e.g.